Published 11/10/2026 · View on GitHub
Notice:
A full reinstall is needed on Steam. Steam has updated from x32 to x64 and your old files will not work. Copy your LOTUS_DATA folder to a different folder to not lose your information, and put it in the same place after you install v1.8.0.
It’s also highly recommended you reinstall if you use Epic Games or Microsoft Store as well, in order to not miss out on certain new things not bundled directly into the mod.
Announcement:
Project: Lotus is now available on Android! You can download it through Starlight, we have a tutorial on our YouTube channel which goes through how to set it up. https://www.youtube.com/watch?v=e6rYQQyfKxs
Here is a welcome video: https://www.youtube.com/watch?v=Y0psR4Xx20g
Major Additions
Escape The Facility (Gamemode)
Escape the Facility is a gamemode similar to the game Dead By Daylight, or the roblox game Flee the Facility.
There are two teams, the Fugitives & the Wardens. The Fugitives must escape the facility before the Wardens kill them all, or the timer runs out.
There are a certain amount of terminals per game depending on the amount of players in the lobby. The Fugitives must hack all of the terminals to unlock the exits. There are a certain amount of exits per map (Warden Count + 1), these exits are only able to be hacked after all terminals are hacked.
Idea taken from Discord (@ThetaHalo)
For more information, check out the website page.
Speedrun (Gamemode)
In Speedrun, there are only crewmates called Taskers.
The tasker must complete their tasks before everyone else does.
Once someone completes all of their tasks, they will gain the ability to kill, and must kill all other Taskers to win.
Idea taken from Discord (@ThetaHalo)
For more information, check out the website page.
Minor Additons
- Update to Among Us v19
- Added Quit Button when installing translation files on Android
- Added “Kill after Time Limit”, “Teleport Body to Pelican on Death”, & “Decompose Body” to Pelican
- Added
/cmd template variables to see all Template Variables
- Added CurrentPreset variable to templates
- Added Preset conditional to templates
- Added MeetingsCalled & EmergencyButtonsCalled template variable
- Added a way for template messages to only be sent to the player who triggered it
- Re-added message to warn players using incorrect command prefix (/)
- Added Floating Text CNO Type for addon devs & ETF (text w/o visible bean)
- Add More Custom Kick Messages (#22 by @ThetaHalo)
- Add Banned Names List to Banned Words File (#26 by @ThetaHalo)
- Allow ESC to close all menus (#27 by @ThetaHalo)
- Added Many More Role icons (every role should have one now)
- Added Handicap Host option for non-standard gamemodes
- Added
Delay parameter for templates (integer)
- Added Vote History Event
- Added 20 New Cosmetics by RC
- Added 36+ New Cosmetics by DP
- Added 9 New Cosmetics by Theta
- Added 29 New Cosmetics by WanderingPix
- Added Ability to add your own cosmetics
- Added New Splash Screen
- Added Total Game Time to
/l command
- Added Japanese Language
- Updated Simplified Chinese Language
Other Changes
- Removed
Toggle Hud Visibility from Keybinds GUI
- Removed Kill Distance & PlayerSpeed Limits
- Hide Keybind Menu Button when Player Customization Menu is open
- Abstracted Reviving Players away from Altruist for addon developers
- Prevented Snitch & Taskrunner from being guessed when they have the warning
- Ruthless Romantic is now counted as a neutral killer
- Pelican now prevents kills from players who were swallowed
- Improved Discord Rich Presence (#29 by @ThetaHalo)
- Automatic Templates sent by game now send player as data
/ can now be used for commands in addition to /cmd (/cmd will hide your message, / will not)
game-start tag is now sent on game start
- Players teleported by someone else can no longer escape Pelican
- Role Intro Text will no longer overwrite role text
- In-game announcements can now be added remotely
- Modded Regions are now installed with the mod
Bug Fixes
- Fixed a small bug when installing translations fail
- Fixed Amalgamation not allowing more than 1 body to be absorbed if player had no modifiers
- Fixed /kick banning players if host inputted a reason for kicking
- Fixed a bug with phantom when there are multiple desync impostors
- Fixed Viper & Desync impostors not working well together
- Fixed “Absorb Modifiers” on Amalgamation not working
- Fixed admin command having incorrect title
- Fixed “Decompose Body” option for Pelican
- Fixed Role Intro Text (option to turn on added)
- Fixed deleting presets breaking on Android
- Fixed Haunt Menu not working
- Fixed AddAdditionalOption function for addon developers
- Fixed Dark Mode Report & Keyboard icons being swapped
- Fixed Role intro text re-appearing when changing roles
- Fixed Witch sometimes breaking meeting
- Fixed Game Session Logs being broken
- Fixed HNS gamemodes appearing in classic mode after making a HNS gametype lobby
- Fixed lobby buttons not appearing on Hide & Seek gametype
- Fixed lobby change notifications not showing for host
- Fixed haunt menu not working
- Fixed certain values not being reset when multiple of the same role exist
- Fixed certain values not being initialized when a role is assigned
- Fixed phantom parity issue between host & client
- Fixed Medic messages
- Fixed Vanilla server kick when killing a player
- Fixed CTF Pet bug
- Fixed Consort, Escort, & Glitch breaking names for all players
- Fix in-game mod updater (#25 by @ThetaHalo)
- Fix /gmpoll (#30 by @ThetaHalo)
- Fixed Reactor flash not playing for host & modded clients
- Fixed global tags not working & added new tags
- Fixed gradients being applied to html tags
- Fixed some role images not appearing
- Fixed Mouse Movement option not working
- Fixed Random Maps
- Fixed Medic’s “Change Target Every Round” option being backwards
- Fixed role assignment breaking if a player disconnected
- Fixed Subrole assignment ignoring uncapped modifiers
- Fixed Vengeful Romantic killing player twice
- Fixed rare teleport issue with Pelican
- Fixed text overlapping if enter was pressed in the middle of a chat message
- Fixed CD not changing when spawning bodies on pelican
- Fixed MAUL regions being considered vanilla regions
- Fixed host-executed deaths not showing
- Fixed Mystic not playing reactor flash
- Fixed vote cancelling not working
- Fixed match info button appearing
- Fixed Judge ignoring settings
- Fixed Oxygen Sabotage quick-fix not working correctly
- Fixed Pelican listening for teleports in future games when no Pelican exists
- Fixed some roles appearing as winners when game was force ended
- Fixed players sometimes keeping shapeshifted names
- Fixed players that didn’t vote being counted as skips
- Fixed Pelican killing players after dying
- Fixed No Vote Mode not working
- Fixed Resolve Tie mode still taking effect when the tie is removed via a role
- Fixed modded clients being kicked in different game states on vanilla
- Fixed some issues with the new blackscreen resolver
- Fixed multiple issues with subrole assignment
- Fixed Kill All Resolve Tie Mode not working
- Fixed skips not counting towards vote
- Fixed non-shapeshifter players not reverting to original skin after meeting
- Fixed players not being counted as swallowed by Pelican
- Fixed Striker appearing over vent after reviving
For The Future
This release is just a preview of what’s to come—we’re still actively developing new features and improvements.
Here is list of things we plan to include in the future.
- Fungle Support (you can apparently play the map right now, but there are issues so please don’t bother reporting)
- Updating Modded Client Compatibility
- Add more Languages
- Add New Roles & Other Content
If you are developer, you can actually add your own content without modifying PL!
We have added support for addons, and you can learn more info at this GitHub Repo!
You can check out addons made by others from the #community-content forum channel.
If you are a translator, you can add languages!
We have a repository dedicated for language files. Check it out if you are interested!
Welcome back to Lotus!