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v1.1.0


Major Additions

  • Support for the latest version of Among us
  • Updated role/game options to look and work exactly like vanilla
  • Redid Menu and Options with new art created by Piggy
  • Replaced In-game credits with custom ones related to PL
  • Add SChinese Language
  • Added /mod, /unmod, /admin, and /start
  • Added whitelist.txt to LOTUS_DATA
  • Added /info command
  • Added End Game Summary

New Gamemodes

Capture The Flag

Capture The Flag is a gamemode in which you must capture the enemies flag. Their flag is usually on the opposite side of the map from where you spawn.

You can use your Pet Button to pick up their flag, and you must make it back to your flag without losing their flag. Once you’re back, you can use your pet button to score a point.

For more information, check out the website page.

Colorwars

Colorwars is a gamemode in which you must convert everyone to your color using your kill button. If someone else converts you to their color then you’re on their team now, this continues until there is only one color left.

Optionally, by turning off the Convert Color Mode option, you can make it so all teams must fight to the death.

For more information, check out the website page.

New Roles

Altruist (Crewmate)

Report a body to revive the player at the cost of your own life. Depending on the settings, the revival may be delayed. If a meeting is called during this time, the revive is canceled and nothing happens.

Idea taken from Town Of Us For more information, check out the website page.

Duplicator (Crewmate)

The Duplicator can use their Pet Button to place a clone of themselves, once somebody gets close to the clone, that person will die. The location of the clone is determined by the host’s settings, either spawning on top of the Duplicator, or in a random spot on the map. These clones despawn at the end of the round.

Unique Role Idea by @Essence0215 For more information, check out the website page.

Genie (Crewmate)

The Genie is able to gift other players certain modifiers by voting them in meeting. Note that due to limitations, not all modifiers are giftable.

Depending on host settings, you may either have a certain chance of failing the gift, or have a maximum amount of wishes.

Unique Role Idea by @Essence0215 For more information, check out the website page.

Vanilla Roles

The vanilla roles (Shapeshifter, Phantom, Noisemaker, Tracker) have been added to the settings. You can add them along with the modded roles and they work seamlessly. Your old settings will not port over to these roles.

New Modifiers

Last Resort

Indicator: » As the Last Resort, you can vote yourself to gain extra votes for the rest of the match. This vote is canceled and you are able to vote anyone else after this. The drawback is that your role is now revealed to the public for everyone to see.

Unique Role Idea by @Englishpump93 For more information, check out the website page.

Guesser

Indicator: ⌘ Grants any role the ability to guess players’ roles to eliminate them. If the Guesser is able to successfully guess a player’s role, then that player will be elimianted.

While in meeting, the Guesser can select a player they want to guess by voting for them. They can then try to guess that player’s role by using the /r [role] command (e.g. /r Vampire) in the chat.

If the Guesser correctly guesses both the player and their role, then that player will die. If the Guesser misguesseses they will suicide. To skip guessing, you may skip first before voting for a player.

Idea taken from Town Of Us (Originally Assassin) For more information, check out the website page.

Role Changes

Tracker (Crewmate)

This role replaces the old Tracker from v1.0.

The Tracker can use their Track button on a player to mark their location and track that player’s movements on their map.

Additionally, the Tracker can use their Pet button to reveal arrows pointing in the direction of any dead bodies around the map if enabled by the host.

For more information, check out the website page.

Assassin

Assassin can no longer guess people who have had their role revealed. They can also no longer guess teammates or impostor roles. An option was added for Assassin to guess the same people allowed as the Guesser subrole. If enabled, they can only guess roles that the Guesser subrole can guess minus Impostor roles.

Vigilante

Vigilante can no longer guess people who have had their role revealed. They can also no longer guess crewmate roles. An option was added for Vigilante to guess the same people allowed as the Guesser subrole. If enabled, they can only guess roles that the Guesser subrole can guess minus crewmate roles.

Pirate

Pirate can no longer guess people who have had their role revealed. They can also no longer guess teammates or impostor roles. An option was added for Pirate to guess the same people allowed as the Guesser subrole. If enabled, they can only guess roles that the Guesser subrole can guess.

Phantom

This role was renamed to Taskrunner, to avoid confusion with the vanilla role.

Bait

An option named Announce Bait at First Meeting was added. It does exactly what you think it does. It won’t announce if there is no bait, or bait dies round 1.

Creeper

Creeper now uses Phantom instead of Shapeshifter.

Bloodlust

This role was named to Rogue because the word “lust” is censored by Innersloth. It was not named Bloodthirst to avoid confusion with another role. Sheriff, Postman, and Phantom can no longer have this subrole under normal circumstances.

Torch

Sheriff can no longer have this subrole under normal circumstances.

Sleuth

Altruist cannot be assigned this subrole under normal circumstances. Their ability activates upon report.

Watcher

Watcher is no longer assigned if the host has Anonymous Votes disabled.

Romantic

Romantic no longer suicides if the meeting was force ended. (ex. Dictator) Added “Partner can Win with Romantic”.

  • Allows the Romantic to win if the partner wins by themselves

Added “Cancel Game Win if Solo Winner” if “Partner can Win with Romantic” is on

  • Does not allow Romantic to win by themselves if the partner is dead

General Changes

  • 100% Roles are no longer given priority before roles that are less than 100%
  • Roles with a Count more than 1 are now added at the start of role assignment instead of being added after someone was assigned the role
  • Ghost Haunt Menu now shows the player’s role
  • Sheriff & Postman can no longer be assigned to Bloodlust
  • Added a new Announcements System
  • Added Delay Networked Data
  • Added Team Shower for Vanilla Desynced Impostors
  • Added Unshift Button Trigger
  • Added Detection for SickoMenu
  • Added New “Sniped” Cause of Death for Sniper
  • Added More Options to other gamemodes
  • Added /mod, /unmod, /admin, and /start
  • Added /tp option in settings
  • Added Lobby Timer for Non-Host players
  • Added Search Bar inside the settings
  • Added Spectator Mode to GM
  • Added H Keybind for History Button
  • Added Shapeshift Options to Ninja
  • Added whitelist.txt to LOTUS_DATA
  • Added /info command
  • Updated how Addons are communicated between players
  • Updated AntiBlackscreen code
  • Changed the Intro Sounds for some roles

Bug Fixes

  • Fixed Vampiress, Amalgamation, and other role’s Options not being in settings
  • Fixed Host killing players for others and other role related issues
  • Fixed Game crashing after the game ends
  • Fixed Ventilation Error
  • Fixed CTRL+D and CTRL+T Keybinds
  • Fixed All vote related roles
  • Fixed Issues with teleporting for non-modded clients (includes Random Spawn)
  • Fixed Subroles not assigning and issues with subroles themselves
  • Fixed Issues with roles detecting when players die (e.g. Doctor)
  • Fixed Subroles not clearing after the game ends
  • Fixed Issues with venting for modded clients
  • Fixed All roles using pet action
  • Fixed Blackmailer Role
  • Fixed Bastion Role
  • Fixed Crusader, Charmer, and Escort breaking kill button
  • Fixed Modifiers not assigning the correct amount
  • Fixed Shapeshifter-Based roles not working for vanilla clients
  • Fixed Role arrows disappearing if the target dies
  • Fixed Transformation/Variation roles not working
  • Fixed Some roles dealing with sabotages
  • Fixed MurderCheck code (fixed Demon)
  • Fixed Pelican role (hopefully)
  • Fixed Impostor Ghost Text
  • Fixed Blackmailer role
  • Fixed Amnesiac role
  • Fixed Dictator role
  • Fixed Postman role
  • Fixed Vanilla Clients Kill Button not being set to the first kill cooldown
  • Fixed Mystic replacing role name and gave it the icon “ī”
  • Fixed Camouflager freezing players after meetings
  • Fixed Copycat stopping the game from starting
  • Fixed Modded Clients not receiving roles
  • Fixed Identity Thief role
  • Fixed AutoPlay Again
  • Fixed Mafioso Role
  • Fixed Observer not updating vision on lights
  • Fixed Shapeshifting during meeting
  • Fixed Game crashing (again)
  • Fixed Ghost Haunt Menu
  • Fixed Fireworks Role
  • Fixed Sniper Role
  • Fixed Nimble not allowing modded clients to vent
  • Fixed Workhorse role and other task giver roles
  • Fixed Host getting tasks instead of Workhorse
  • Fixed Medium role not working
  • Fixed /r snitch not working
  • Fixed TimeThief role
  • Fixed Bug with Role arrows leading to the wrong person
  • Fixed Blackmailer message not showing up in chat
  • Fixed Pirate role not being able to guess
  • Fixed Backwards Slash crashing the game
  • Fixed Amnesiac
  • Fixed Start button for modded clients
  • Fixed Modded not seeing commands
  • Fixed “Plague Bearer” Role
  • Fixed Mare Role
  • Fixed Cause Of Deaths
  • Fixed Settings disappearing when exiting on modded settings
  • Fixed Modded Players getting vent lightup as crewmate
  • Fixed Checkmarks defaulting to off
  • Fixed Bloodlust having two names
  • Fixed /color not working
  • Fixed /name not working
  • Fixed Bodyguard role
  • Fixed Phantom Role
  • Fixed Team Visualizer for Desynced Impostors
  • Fixed Empty space in Standard Options
  • Fixed Sabotage Options not working
  • Fixed Hitman winning while dead
  • Fixed “Plague Bearer” Role
  • Fixed Mastermind Role
  • Fixed AutoStart not working if the countdown was 0
  • Fixed Custom Commands with templates
  • Fixed Crusader having incorrect vision
  • Fixed Archangel being broken
  • Fixed /start crashing game
  • Fixed Issues where Role Settings weren’t replicating correctly
  • Fixed Roles not having the same Kill Cooldown round 1
  • Fixed “Bounty Hunter” having themselves as a target
  • Fixed Oblivious not being able to call a meeting
  • Fixed Crusader having incorrect vision
  • Fixed Sheriff having incorrect vision
  • Fixed Exile Related Bugs
  • Fixed grammar mistakes in Translations
  • Fixed Schrödinger’s Cat copying Crewmate Role if Bloodlust attacked instead
  • Fixed Vanilla and Modded Settings not scrolling to the bottom correctly
  • Fixed History Button and /l not removing players from previous games
  • Fixed Copycat copying Crewmate Role if Bloodlust attacked instead
  • Fixed Meeting First only sending on the first meeting of the session
  • Fixed Mafioso preventing other impostors from killing
  • Fixed Jester not being able to report or call meetings
  • Fixed Modded Players not seeing Host Commands
  • Fixed Single Meeting Pool not allowing meetings
  • Fixed Custom Titles not reloading with CTRL+T
  • Fixed Egoist not seeing and killing Impostors
  • Fixed Altruist getting Oblivious and Sleuth
  • Fixed Disable Task Options not working
  • Fixed Doctor seeing COD after revival
  • Fixed Scientist having no settings
  • Fixed Necromancer not converting first player to Deathknight
  • Fixed Account Manager being displaced in some places
  • Fixed Shapeshifted players having regular name
  • Fixed Addon Roles not being added to Standard
  • Fixed Witch icons persisting after death
  • Fixed Executioner winning while dead
  • Fixed Addons not sending correctly
  • Fixed Certain Characters crashing the game if a player typed them
  • Fixed Madmate roles being under Impostor Settings in Guesser
  • Fixed Certain Options not persisting after game close
  • Fixed Identity Thief making reports become meetings
  • Fixed Spectator Mode for GM not working
  • Fixed Creeper suiciding in meeting
  • Fixed /dump giving empty file
  • Fixed Swooper & Chameleon spawning on vent if they were invis during meeting
  • Fixed Killer knowing Schrodinger Cat’s role if the setting was off
  • Fixed /l [playerName] not working if the name wasn’t exact
  • Fixed Killer knowing Copycat’s role if the setting was off
  • Fixed Investigator only being able to see impostors
  • Fixed Bodyguard not dying if someone attacked them
  • Fixed Sheriff only being able to kill impostors
  • Fixed Guesser not being able to guess anyone
  • Fixed Retributionist not dying on meeting
  • Fixed Snitch not detecting Roguecat
  • Fixed Advanced Role Assignment
  • Fixed Lotus API
  • Fixed Bug for modded clients where vent was being highlighted as crewmate
  • Fixed Executioner’s target not changing if the target left
  • Fixed /o [rolename] only working in game
  • Fixed bug with UTC+ timezones
  • Fixed Plaguebearer not changing to Pestilence if a player disconnected
  • Fixed Privacy Policy info not saving if edited in settings
  • Fixed names being displayed as other players
  • Fixed Rogue not being counted in templates
  • Fixed Disable Task win defaulting to true
  • Fixed Bugs with textboxes
  • Fixed Psychic Role
  • Fixed Hacker Role
  • Fixed bug where player cards aren’t grayed out when someone leaves (modded client)
  • Fixed many bugs with the new Blackscreen resolver
  • Fixed “Restricted to Crew” not working for Torch
  • Fixed players only being able to report one bug
  • Fixed “Plague Bearer” not working as intended
  • Fixed Confirm Ejects not displaying to host
  • Fixed Arsonist not working as intended
  • Fixed bug where Duplicator couldn’t place any clones when position is set to Current
  • Fixed bug where some options would go to other files causing them not to save
  • Fixed bug where button text in game options was the last gamemode selected
  • Fixed bug where alive modded impostors could see role colors of everyone
  • Fixed bug where map didn’t update with Lilypad using Random Maps
  • Fixed bug where ColorWars would rarely error on game start
  • Fixed bug where Random Maps worked on other gamemodes
  • Fixed bug where Chat Dark Mode wouldn’t save
  • Fixed Advanced Role Assignment displaying Crewmate if you were impostor
  • Fixed Colorwars custom teams options always being visible
  • Fixed players unshifting ~0.1 seconds before meeting
  • Fixed Freezer staying shifted after meeting
  • Fixed GM not working correctly
  • Fixed other small bugs
  • Fixed Toggle options not loading correctly
  • Fixed /death not showing exiled players
  • Fixed Amnesiac not working correctly
  • Fixed Charmer Status being Visible
  • Fixed Mad Snitch role
  • Fixed Workhorse role
  • Fixed Amnesiac role
  • Fixed bug with Workhorse
  • Fixed kicks on Modded Servers
  • Fixed Witch/Occultist spell tag being removed if you can’t switch freely
  • Fixed Witch and Occultist icons sticking after death
  • Fixed FireWorks/Creeper causing meeting to break
  • Fixed Medium not being able to communicate
  • Fixed Phantom not working for host correctly
  • Fixed Titles not working until someone joins
  • Fixed Assassin and Vigilante being hidden
  • Fixed Last Resort not being alphabetical
  • Fixed Indirect kills appearing as suicide
  • Fixed Option Text escaping boundaries
  • Fixed Madmate not being alphabetical
  • Fixed Bug with Role Assignment
  • Fixed bug where lobby would break if a player joined after the AutoStart Max Time elapsed
  • Fixed bug where players were not teleported out of vents with Transporter
  • Fixed bug that allowed players to use colors outside the normal range
  • Fixed bug where marks where not removed on Witch/Occultist death/dc
  • Fixed bug where meeting breaks if Blackmailer/blackmailed player dc
  • Fixed bug where ghosts saw roles even if “Ghost See Info” was off
  • Fixed modifier symbols not appearing in places they should
  • Fixed bug where Sniper could kill dead players
  • Fixed bug where Vulture always ate bodies
  • Fixed bugs with AutoStart

Known Bugs

  • Rarely, players may blackscreen at the start of the game or after meeting. The cause of this is usually ping.
  • Sometimes, Mastermind may still kill you even if you already killed someone else.
  • Rarely, players may be teleported into walls. The cause of this is usually roles like Escapist where you mark positions too close to walls.
  • Some Shapeshifter roles, mainly FireWorks, have a bug where they appear as another player.
  • Rarely when shapeshifting, players might still have their original name.
  • Spanish translation isn’t fully finished.

For The Future

This release is just a preview of what’s to come—we’re still actively developing new features and improvements. Here is list of things we plan to include in the future.

  • Fungle Support (you can apparently play the map right now, but there are issues so please don’t bother reporting)
  • Updating Modded Client Compatibility
  • Add Option Shower for Modded
  • Add more Languages
  • Add New Roles & Other Content

If you are developer, you can actually add your own content without modifying PL! We have added support for addons, and you can learn more info at this GitHub Repo! You can check out addons made by others from the #community-content forum channel.

If you are a translator, you can add languages! We have a repository dedicated for language files. Check it out if you are interested!


Welcome back to Lotus!

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