Faction: Neutral Killing
Base: Impostor
Ability: Immune To (most) Attacks
Indicator/Symbols: None
Primary Role: Plague Bearer
Win Condition: Solo (be the last player alive)
Idea By: Town of Us Reactivated | First seen in Lotus v1.0
The Pestilence is a Secondary Role of the Plague Bearer once they finish infecting everyone. The Pestilence cannot be directly killed, and anyone who interacts with it will be parried (killed instead). The Pestilence can be voted off or indirectly killed (ex. Warlocked or Puppeted players). Depending on the host’s settings, other types of attacks may also be able to kill Pestilence, and Pestilence attacks may be unblockable.
Note: These options are found under the Plague Bearer’s settings when that role is turned on
Shows the options associated with the Pestilence
ShowThe cooldown in which the Pestilence can kill
GlobalWhether the Pestilence’s kill can break through shields (e.g. Taskrunner)
OFFWhether the Pestilence is invincible from player’s attacks
DefaultWhether the Pestilence is immune to players manipulated by Mastermind
OFFWhether the Pestilence is immune to ranged attacks (e.g. Sniper)
OFFWhether the Pestilence is immune to delayed attacks (e.g. Vampire)
OFFThe Global option for kill cooldown means that this setting will be the same as the kill cooldown in ‘Game Settings’ from vanilla Among Us.