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Mastermind

Faction: Impostors
Base: Impostor
Ability: Sabotage Meetings
Indicator/Symbols: “Manipulated!” text on manipulated players

Idea By: Gurge 44 | First seen in Lotus v1.0

Role Description

The Mastermind marks a player with their Kill button. After a delay, that player will gain text saying they’ve been Manipulated, and a countdown will begin. That player must kill another player before their countdown ends (by using either Pet or Kill), otherwise they suicide. The Mastermind cannot kill normally.

Game Options

NameDescriptionTypeDefault
MastermindThe probability of the Mastermind appearingPercentage0%
MaximumHow many Masterminds should spawnNumber1
Manipulation CooldownThe cooldown to manipulate other playersNumberGlobal
Manipulated Player LimitHow many players can be manipulated at a timeNumber
Impostors Can See ManipulatedWhether Impostors can see manipulated playersToggleON
Time Until SuicideHow much time the manipulated player has to killTime12.5s

The Global option for Manipulation cooldown means that this setting will be the same as the kill cooldown in ‘Game Settings’ from vanilla Among Us.