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Mastermind

Faction: Impostors
Base: Impostor
Ability: Sabotage Meetings
Indicator/Symbols: “Manipulated!” text on manipulated players

Idea By: Gurge44 | First seen in Lotus v1.0

The Mastermind marks a player with their Kill button. After a delay, that player will gain text saying they’ve been Manipulated, and a countdown will begin. That player must kill another player before their countdown ends (by using either Pet or Kill), otherwise they suicide. The Mastermind cannot kill normally until they have hit the Manipulated Player Limit set by the host.

Name
Description
Type
Default
Mastermind

The probability of the Mastermind appearing

Percentage
0%
Maximum

How many Masterminds should spawn

Number
1
Manipulation Cooldown

The cooldown to manipulate other players

Number
Global
Manipulated Player Limit

How many players can be manipulated at a time

Number
Impostors Can See Manipulated

Whether Impostors can see manipulated players

Toggle
ON
Time Until Suicide

How much time the manipulated player has to kill

Time
12.5s

The Global option for Manipulation cooldown means that this setting will be the same as the kill cooldown in ‘Game Settings’ from vanilla Among Us.