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Diseased

Indicator: Green §

Idea By: Town of Us Reactivated | First seen in Lotus v1.0

When someone with the Diseased modifier is killed, they force their killer to have an increased kill cooldown for the rest of the game.

Name
Description
Type
Default
Diseased

The probability of the Diseased modifier appearing

Percentage
0%
Maximum

How many Diseased modifiers should spawn

Number
1
Restricted to Crewmates

Whether the Diseased modifier is restricted to Crewmates

Toggle
OFF
Cooldown Increase

The percentage the killer’s kill cooldown is increased upon death

Percentage
100%