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Charmer

Faction: Crewmate
Base: Crewmate OR Impostor*Based on Ability Button setting.
Ability: Charm Enemies To Join Your Team.
Indicator/Symbols: Charmed Players Receive Indicator That They’ve Been Charmed
Associated Death Reason: Misfired

Original Role & Idea by Tealeaf/단풍잎 | First seen in Lotus v1.0

The Charmer can use their Pet/Kill button to charm Impostors or Neutral Killers to join the Crewmates’ team. Charmed players will know they’ve been charmed, and lose the ability to kill other players.

If the Charmer tries to charm a Crewmate, they misfire and die.

Note: If the Charmer is set to activate their ability using the Pet button, then the host may decide to require them to do tasks before they can activate their ability. This option is not available if ‘Ability Button’ is set to Kill Button.

Name
Description
Type
Default
Charmer

The probability of the Charmer appearing

Percentage
0%
Maximum

How many Charmers should spawn

Number
1
Ability Button

Choice between Pet/Kill to activate Charmer’s ability

Toggle
Pet Button
Tasks Needed For Ability

How many tasks need to be completed to use Charm ability

Number
0
Charming Cooldown

The cooldown of the Charmer’s Charm ability

Time
60s
Charmed Players Win With Crew

Whether or not charmed players win with Crewmates

Toggle
ON
Break Charm On Charmer Death

Whether charmed players remain on the Crewmates team upon the Charmer’s Death

Toggle
ON
Max Charmed Players

How many players the Charmer can charm onto the Crewmate team

Number