Faction: Crewmate
Base: Crewmate
Ability: Sacrifice’s Their Life To Protect Another
Indicator/Symbols: None
Associated Death Reason: Parried
Idea By: Det
| First seen in Lotus v1.0
As the Bodyguard, you must select a player you want to protect.
The Bodyguard must select a player by voting for them in a meeting (this will not count as a vote). When the Bodyguard’s target is attacked, the attacker is killed alongside the Bodyguard, and their target will remain alive. After a Bodyguard votes for their target, they may vote or skip freely.
Note: After the Bodyguard protects their target, 2 bodies will show next to the protected player (the Bodyguard’s and the attacker’s).
Name | Description | Type | Default |
---|---|---|---|
Bodyguard | The probability of the Bodyguard appearing | Percentage | 0% |
Maximum | How many Bodyguards should spawn | Number | 1 |
Change Guarded Player | Options for when to change the Guarded player | Toggle | After Death |
Protect Against Beneficial Interations | Whether the Bodyguard protects against Beneficial Interactions (e.g. Crusader) | Toggle | OFF |
Protect Against Neutral Interactions | Whether the Bodyguard protects agianst Neutral Interactions (e.g. Investigator) | Toggle | ON |