Faction: Impostor
Base: Impostor
Ability: Kill Bounties to Reduce Kill-Cooldown
Indicator/Symbols: Text Indicator Displaying Current Target
Idea By: The Other Roles
| First seen in Lotus vPL 1.0
The Bounty Hunter will receive a target player to kill (marked by a black name). If the Bounty Hunter kills their target, their kill cooldown is significantly reduced for their next kill.
The time it takes for the target to change, the kill cooldown after killing their target, and kill cooldown after killing a non-target are predetermined by host in settings.
Name | Description | Type | Default |
---|---|---|---|
BountyHunter | The probability of the Bounty Hunter appearing | Percentage | 0% |
Maximum | How many Bounty Hunters should spawn | Number | 1 |
Time Until New Target | The amount of time before the Bounty Hunter receives a new target | Time | 60s |
Kill Cooldown After Killing Target | Kill cooldown after the Bounty Hunter kills their target | Time | 15s |
Kill Cooldown After Killing Other | Kill cooldown after the Bounty Hunter kills a non-target | Time | 37.5s |