Faction: Neutral Killing
Base: Impostor
Ability: Decreased Kill Cooldown With Each Kill
Indicator/Symbols: Number Indicator Showing Kill Count
Win Condition: Solo (be the last player alive)
Idea By: Town of Us Reactivated
| First seen in Lotus v1.0
The Juggernaut starts with a higher kill cooldown, but with every kill, their cooldown decreases. They must kill everyone, including Impostors, and be the last person standing.
Name | Description | Type | Default |
---|---|---|---|
Juggernaut | The probability of the Juggernaut appearing | Percentage | 0% |
Maximum | How many Juggernauts should spawn | Number | 1 |
Kill Cooldown | The cooldown in which the Juggernaut can kill | Number | Global |
Cooldown Reduction per Kill | The amount of time the Juggernaut’s kill cooldown is reduced with each kill | Time | 2.5 |
Can Vent | Whether the Juggernaut can vent | Toggle | ON |
Can Sabotage | Whether the Juggernaut can sabotage | Toggle | ON |
Impostor Vision | Whether the Juggernaut has Impostor vision | Toggle | ON |
The Global option for kill cooldown means that this setting will be the same as the kill cooldown in ‘Game Settings’ from vanilla Among Us.