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Diseased

Indicator: Green §

Idea By: Town of Us Reactivated | First seen in Lotus v1.0

Role Description

When someone with the Diseased modifier is killed, they force their killer to have an increased kill cooldown for the rest of the game.

Game Options

NameDescriptionTypeDefault
DiseasedThe probability of the Diseased modifier appearingPercentage0%
MaximumHow many Diseased modifiers should spawnNumber1
Restricted to CrewmatesWhether the Diseased modifier is restricted to CrewmatesToggleOFF
Cooldown IncreaseThe percentage the killer’s kill cooldown is increased upon deathPercentage100%